

New - Sort this brat out (640x480, 1Mbps) New - Awesome flying & battle scenes (640x480, 1Mbps) PLEASE DO NOT DIRECT LINK TO ANY MEDIA FILE ON KIKIZO For most of us, this is best served as a weekend rental, while die-hard Sonic Team fans will be foolish not to scoop this baby up and add it to their collections. This is pretty much a 4 hour game (we managed to breeze through it on our second play through in a little over 3.5 hours).

My only real gripe with the game was that Atom doesn't shoot bullets from his ass like in the Gameboy Advance version, but other than that, Astro Boy rocks! However, despite how great I think the game is it's a little hard to recommend as a purchase mainly because of its length.

Sonic Team fans should definitely check out Astro Boy - it's a surprisingly fun and immersive experience. What I found a little more fun is that you can be quite the mean little brat to them and throw objects, punch, or zap them with your weapons, startling the heck out of them and getting a tongue lashing for your evils.Īnother complaint is that the sense of speed while flying is often a little slow, but other than that I absolutely love this game and am currently playing through the entire thing for the fourth time. On the ground, Astro Boy can run around within the barriers of the city and interact with all of the people, robots, and animals he comes across, sometimes acquiring items from them. Got all that? It's all much simpler in-game, of course.
#A.t.o.m. video game ps2 series
While in the air he can interact with air vehicles and his moves consist of a quick dash that players can perform to dodge attacks, a spin attack that not only increases Atom's air-cutting speed, but can also be used in tandem with the auto lock-on system to quickly zip through a series of airborne "rings", smash through objects to reveal hidden items, and inflict damage onto enemies by smashing into them. During flight, the left analog stick controls Atom's forward, back, and side movements, while the right stick allows him to climb and dive during flight, as well as land and re-activate his rocket feet to resume flying. The game sports a dual analog control scheme to manoeuvre Atom while he's airborne.
